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Overview

Come one, come all to Fun-A-Rama, where all your screams come true…

Ride the teacups. Reach new heights on the Ferris Wheel. Survive the Viper.

If you dare.

What could be more fun than a day at an amusement park filled with rides, games, and all the junk food you can eat? Ronan O’Mara can’t wait to tame the Viper, the parks double loop rollercoaster just like he did when he was a kid.

Psychic Tennyson Grimm has more in mind that surviving the Viper. His brother is in town and he’s looking forward to catching up and spending time getting to know him—while the kids hang out in the pool and have sleepovers at a different house every night.

Content to tackle the tamer rides, Ten ushers his family onto the Ferris Wheel. While stopped at the top, Tennyson’s day of fun is interrupted by a spirit and the vision of a deadly fall from the pinnacle. A fall which was ruled a suicide, but is starting to look an awful lot like murder. The spirit belongs to Kotter Brighthouse, the former owner of Fun-A-Rama, who’d been embroiled in a million-dollar embezzlement scheme prior to his untimely death.

Who killed Kotter Brighthouse? Why? Where’s the missing money? More importantly are there more victims to come?

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